> ## Documentation Index
> Fetch the complete documentation index at: https://docs.qwacks.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Game Patches

> Ship incremental config changes to a game version as patches.

export const Scope = ({children}) => <Info>
    <b>Scope:</b> {children}
  </Info>;

**Patches** let you make incremental changes to a [game version](/concepts/versions)'s
configuration after it's been created — without standing up a whole new version.

<Scope>patches apply to a single **game version**.</Scope>

<Warning>
  A game version's configuration **cannot be edited once that version is in production**. Patch a
  `dev` or `staging` version, validate it, then promote — production versions are locked to keep live
  players stable.
</Warning>

<Tabs>
  <Tab title="Dashboard">
    Create and manage a version's patches on the **Game Patches** page (Configurations → Game
    Patches), while the version is in `dev` or `staging`.

    <Frame caption="Manage a version's patches in the dashboard.">
      <img src="https://mintcdn.com/qwacks/TGGmq_oWzDacAqHl/images/guides/game-patches.png?fit=max&auto=format&n=TGGmq_oWzDacAqHl&q=85&s=7d3007be85ee697aff4d72edd5d86884" alt="Game patches" width="1440" height="866" data-path="images/guides/game-patches.png" />
    </Frame>
  </Tab>

  <Tab title="SDK">
    Your game receives the patched configuration automatically — patches resolve as part of the
    version's config (see [Remote Config](/guides/remote-config)), so there's nothing extra to call.
  </Tab>
</Tabs>
