Skip to main content
The Usage tab shows what your studio is consuming this month against the limits your plan allows — a running read on how much headroom you have before it’s time to upgrade.

What’s measured

Usage is broken down per product, with the metrics that matter for each:
  • Flock — API calls and monthly active users (MAU)
  • Data Duck — reports generated and shared reports accessed
  • Protokite — playtests and QA sessions
There are studio-wide counters too, like the number of games and analytics events, each shown against your plan’s quota. Every metric sits next to its limit with a bar that turns amber as you near the cap and red once you’re almost there. Limits set to unlimited are labelled as such rather than charted.
A metric creeping toward its limit is your cue to move to a larger plan — you can upgrade whenever you like, and the new limits take effect immediately.

Renewals that need a hand

Most renewals charge your saved card quietly in the background. If your bank wants to confirm one, Usage shows an action required notice with a link to finish the payment. Completing it there keeps your plan from lapsing — it’s the same as paying any invoice.