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Studios

A studio is your team and tenant. It owns your games, members, billing, and plan. You create a studio once in the dashboard; everything else lives under it. The studio is resolved automatically from your game’s credentials — you never deal with it in the SDK.

Games

A game is the container for a single title’s backend: its players, economy, configuration, versions, and analytics. Each game has:
  • Credentials — the API Key, Game ID, and Game Version you configure the SDK with.
  • A signing key — Flock secures each game’s player sessions with a per-game key, so a session for one game is never valid for another. The SDK uses this transparently.
  • Versions — see Versions.

Create a game

Studios and games are created in the dashboard. Grab the game’s credentials from its settings.

How they fit together

Studio  ──owns──▶  Game  ──issues──▶  credentials  ──▶  configured in the SDK

                     └──secures──▶  player sessions (managed by the SDK)
Because the studio and game come from your credentials, integration stays simple: configure the SDK once, sign a player in, and call into features.