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A game version is a published snapshot of your game’s server-side configuration — its shops, currencies, feature flags, player templates, and more. Versions let you evolve the backend while existing players keep running against the version they shipped on.

Environments

Versions move through environments as they mature:
EnvironmentUse
devActive development and internal testing.
stagingPre-release validation.
prodLive, player-facing.

Targeting a version

Each client build runs against a specific game version, which you set on the SDK client. Everything the SDK reads — shops, items, configs, templates — resolves against that version. So you can stand up a new economy in dev, validate it in staging, and promote it to prod without touching live clients.
Pin each client build to the version it was tested against, and only roll players forward once the new version is validated.