AddGameFundsAsync credits the signed-in player’s wallet. The SDK resolves the
currency-tagged player template for you; a schema sync bakes its id so the call skips that
lookup. Balances read back as ordinary player data — the wallet is the row for that template.Grants are money-safe. A grant fails rather than queueing when the server is unreachable, and
is never re-sent after an ambiguous failure — a timeout may mean the credit already landed, so the
SDK will not risk crediting twice. Only provably-unprocessed failures (408/429) retry, so wrap the
call in try/catch and let the player retry deliberately.FlockFundId members are currency ids, not names (hence _100 — a leading underscore is
added when an id starts with a digit). Currency names live only on the dashboard’s admin
endpoint, which the SDK’s API key cannot reach.