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Flock ingests events from your game and turns them into analytics — engagement, retention, monetization, and more.
View engagement, retention, and monetization dashboards in Flock — built from the events and transactions your game reports.
Analytics dashboards

Engagement, retention, and monetization dashboards in Flock.

Unexpected-termination detection

If a play session ends without a clean quit — a crash, a hang the player force-killed, or the OS evicting the game — the SDK detects it on the next launch and reports one app_termination event automatically. No integration needed.
Watch the abnormal rate per game version — a jump after a release is your earliest stability signal, no crash reporter required. Closing the game normally (in-game quit, Alt-F4, swiping the app away) never counts as abnormal.
Track meaningful, well-named events with a small set of properties. Consistent event names make the dashboards far easier to read.