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A segment is a rule-defined group of players — “players above level 10”, “spent in the last 7 days”, “region = EU”. Segments are the targeting primitive the rest of Flock builds on.
Build rule-based segments in the dashboard by specifying criteria over player fields and data.
Segment builder

Build rule-based player segments in the dashboard.

What segments power

Remote config

Serve different config or feature flags to different segments.

Matchmaking

Restrict a queue to eligible segments.
Keep segment rules stable and well-named — they become dependencies of config and matchmaking, so renaming or deleting one can change live behavior.