Skip to main content
A segment is a rule-defined group of players — “players above level 10”, “spent in the last 7 days”, “region = EU”. Segments are the targeting primitive the rest of Flock builds on.
Build rule-based segments in the dashboard by specifying criteria over player fields and data.
Segment builder

What segments power

Remote config

Serve different config or feature flags to different segments.

Matchmaking

Restrict a queue to eligible segments.
Keep segment rules stable and well-named — they become dependencies of config and matchmaking, so renaming or deleting one can change live behavior.