Group players by rules to target config, content, and matchmaking.
A segment is a rule-defined group of players — “players above level 10”, “spent in the last 7
days”, “region = EU”. Segments are the targeting primitive the rest of Flock builds on.
Dashboard
SDK
Build rule-based segments in the dashboard by specifying criteria over player fields and data.
A player’s segment membership is evaluated from their profile and player data, and the SDK
resolves it at runtime — so you can branch behavior or gate content based on the segments a
player belongs to.